Julia Wells, significant other of Ian Caladharas. Julia co runs the Wells Hotel in Erech’s Clocktower District. For those people who have rpg’d in this world: The Wells Hotel is now known as Cytheron’s. Julia and Ian tied the knot in the City of Greyrest in the Crossing Territories.
I don’t hand out compliments every day. I don’t gush over every little thing. My standards are pretty high.
The grammar is off, the punctuation is a bit ragged, but somehow, that only makes it better. More real. More authentic. The graphics are the same. A person could quibble with such things, but somehow, the graphics just seem to fit, properly and in place, exactly where, when, why and how they belong. Sometimes a bit ragged around the edges, just like things can be in the real world. The story line is on track. The multiple plot lines add up and make sense. Each character, each frame, each sentence, has a purpose. A world-line with depth, and rich in metaphor and allegory..
James, I just wanted to let you know that I think that your work on this graphic novel is absolutely brilliant. Sublime. Wonderful. Pick a superlative. It’ll fit…but it won’t be enough praise. Your knowledge about ancient history and mythology is solid, as well.
All in all, very well done. For what it’s worth, I am very impressed.
@Warren Bonesteel, Thank you very much….the whole idea of Requiem was to do it as close to how things would happen in the real world (or at least, a real world somewhere) Nothing unneeded, nothing without purpose.
As for raggedness….a lot of that is because I keep trying to push the envelope on things. Another goal in Requiem was to something that people hadn’t seen in a webcomic before. No cliches…nothing that you have seen anywhere else. I may not have succeeded all the time, but I think I have come close 😉 Visually, it comes from the idea of somebody sitting just out of sight with a handheld vidcam chronicling the events as they unfold. Just letting things fall as they may. (I got a lot of ideas for shooting this thing from Robert Rodriguez and his directors commentary for El Mariachi)
I agree with Warren. I come here to read the update every weekday. And I mean EVERY weekday. Without fail. For a long time now. I love this story. If it disappeared it would leave a big hole in my internet life.
@Targan, I’m glad you have been enjoying it 🙂 Don’t worry, Requiem will be going for a long time to come. After all, we still have to tell everyone what happens after thiswar ends 😉
The grammar is off, the punctuation is a bit ragged, but somehow, that only makes it better. More real. More authentic. The graphics are the same. A person could quibble with such things, but somehow, the graphics just seem to fit, properly and in place, exactly where, when, why and how they belong. Sometimes a bit ragged around the edges, just like things can be in the real world. The story line is on track. The multiple plot lines add up and make sense. Each character, each frame, each sentence, has a purpose. A world-line with depth, and rich in metaphor and allegory..
James, I just wanted to let you know that I think that your work on this graphic novel is absolutely brilliant. Sublime. Wonderful. Pick a superlative. It’ll fit…but it won’t be enough praise. Your knowledge about ancient history and mythology is solid, as well.
All in all, very well done. For what it’s worth, I am very impressed.
Please. Please, keep up the good work.
As for raggedness….a lot of that is because I keep trying to push the envelope on things. Another goal in Requiem was to something that people hadn’t seen in a webcomic before. No cliches…nothing that you have seen anywhere else. I may not have succeeded all the time, but I think I have come close 😉 Visually, it comes from the idea of somebody sitting just out of sight with a handheld vidcam chronicling the events as they unfold. Just letting things fall as they may. (I got a lot of ideas for shooting this thing from Robert Rodriguez and his directors commentary for El Mariachi)
I think that your work is absolutely wonderful. You have some serious story-telling skills, James. This is a work of genius.
Now…get back to work and gimme some more. 😀