4/8/2024
While things are getting better a lot of things are still a trainwreck on my end.
While my cat has responded to the thyroid medication, she can’t take it as a pill which is the prime reason for all of her side effects (including being vomity as all hell)
So the mighty 15 year old furball is going to be getting a topical gel in her ears, and is on anti-nausea medication and a reduced dose of the pills until she can get on the gel.
That’s one thing that’s getting better…on the other hand, the day after I posted my message about things going on pause, an elderly family member banged themselves up in a fall and is still recovering.
So we are still in wait and see mode over here. When we know more, you’ll know more. 🙁
Andry McCraigyn is the chief of security assigned to protect the heir to Merchant House Caladharas. Andry is a gruff man…who has a special sense of discretion. He tries to do his job to the best of his ability, but he also knows when to look the other way. Especially when the 17 year old heir wants to go out on a date by himself.
Andry McCraigyn is in his late forties,and has been on the job for the last decade and a half…and he considers himself to be one of the best in the business. He isn’t wrong either.
Julia Wells, significant other of Ian Caladharas. Julia co runs the Wells Hotel in Erech’s Clocktower District. For those people who have rpg’d in this world: The Wells Hotel is now known as Cytheron’s. Julia and Ian tied the knot in the City of Greyrest in the Crossing Territories.
Beautiful work on Calime. The hair is so awesome I would love to have the chance to brush such hair. The dress is very elegant. It gives her the air of royalty. The quizzical look her eyebrows give her is as if someone has said something funny and she is wondering if they meant to say that. The only “flaw” is the necklace’s chain is not setting on her neck. Rather it is floating just off the neckline.
It’s a flaw with the objects at times. In this case, the necklace is a static object that is scaled to fit the general model that it is being used for (in this case Victoria is the base figure) As soon as I start adding characteristics to it to make it look different, then you start getting into things where jewelry and such if floating just a touch of the body at times.
It doesn’t happen all the time (some objects have parameters built into them to take that into account) Unfortunately, this isn’t one of those objects.
Thank you 🙂 She isn’t going to be in active use for a long time., but I figured I would at least get the idea down while it was still fresh in my mind.
The necklace deal is a hazard with the stuff I use, and I go into a full explanation of it in the reply just below yours 🙂
Ken
It’s a flaw with the objects at times. In this case, the necklace is a static object that is scaled to fit the general model that it is being used for (in this case Victoria is the base figure) As soon as I start adding characteristics to it to make it look different, then you start getting into things where jewelry and such if floating just a touch of the body at times.
It doesn’t happen all the time (some objects have parameters built into them to take that into account) Unfortunately, this isn’t one of those objects.
Thank you 🙂 She isn’t going to be in active use for a long time., but I figured I would at least get the idea down while it was still fresh in my mind.
The necklace deal is a hazard with the stuff I use, and I go into a full explanation of it in the reply just below yours 🙂